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Built from the ground up for free-flowing music creation, Studio One adds more useful features.
PreSonus Studio One Artist (H78423) and Studio One Producer (H78181) are neatly divided into two pages—the Start and Song pages—that are dedicated to specific tasks. Studio One Professional adds the Project page. Say goodbye to using multiple steps to accomplish simple tasks, clicking through endless menus, and suffering hours of frustration. Say hello to the new generation of DAW software that lets you enjoy making music faster than you thought possible.
Start Page -- Your creative hub
Once Studio One finishes booting and loading all the program files, software assets, hardware drivers, and a list of your current Projects (you get to see this process and the results), you arrive at the Start page. Think of it as the base camp for everything you are working on. The Start page is also your portal to the support team behind Studio One.
Here, you can access recent Songs and Projects (in Studio One Professional), create new ones, configure external devices, and access tutorial information, demo Songs, and a special PreSonus news feed. You can even download updates and support materials directly from the Start page, without ever leaving Studio One.
Just below the Studio One logo are one-click options to start a new Song or to open existing Songs. In Studio One Professional, you also can create or open a Project (collection of tracks for mastering).
Song Page -- Record, edit, arrange, and mix
The Song page is a complete multitrack audio-production environment with a single-window interface. On this page, any number of audio and instrument tracks can be recorded, edited, and arranged; any number of audio effects and virtual instruments can be used; and almost any parameter can be automated using track or part automation.
An integrated, searchable Browser uses drag-and-drop to make it fast and easy to find, import, and save audio and musical data files, plug-ins, presets, and more. Audio files can be imported and automatically time-stretched to fit the current tempo. MIDI files can be auditioned and imported, too. Virtual instruments can be dragged from the Browser directly into the Song for instant setup of all parameters. To save audio files, MIDI files, and plug-in racks and settings, simply drag them back to the Browser. Now you can work quickly whenever inspiration strikes!
Project Page - - Master and Publish (Studio One Professional only - see #H78188)
The Project page is a dedicated mastering solution that is integrated into Studio One Professional. Here, you can burn industry-standard Red Book audio CDs, create high-quality MP3 albums, and much more. Songs and audio files are arranged as a sequence of tracks on a continuous timeline.
You can apply effects to individual tracks, as well as to the master output track, in order to achieve sonic continuity throughout the Project. The integrated Browser makes importing Songs, audio files, and audio effects fast and easy. High-quality master output metering is displayed at all times, including Spectrum, Peak/RMS, and Phase meters. These tools will help you know at a glance exactly what is going on in your Project.
As mentioned, Songs can be imported directly into your Projects without having to export a Song mix. After a Song has been imported into a Project,you can go back and change the Song mix, and the Project will be automatically updated. No other DAW offers this kind of seamless workflow.
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Digital Distribution is Built In
Studio One Professional enables you to upload songs, art, and metadata to the SoundCloud™ Web service directly from the DAW.
Publish Instantly
A basic SoundCloud account is free. (There are fees for large upload sizes and amounts.) Using your SoundCloud account, from within Studio One Professional’s Project (mastering) page, you can upload instantly to multiple sites including FaceBook and MySpace pages. Visit www.soundcloud.com for complete information.
Adding Metadata
Metadata is an important addition that is required for commercial and Web distribution. It can promote you and your Songs as Web tags and act as a copyright notice. It also makes your Project look very professional!
You can enter metadata for the entire album and can add your name at any time after creating a Project file. In addition, you can add detailed descriptions (including an image, musical genre, and artist Web-site link) for each Song or group of Songs. Studio One Professional takes care of updating the running-time data field for the Project and tracks it as your progress.
Publishing
You can create versions of your Project for distribution on CD, DVD, and vinyl, as well as creating MP3s. You can even burn a CD from within Studio One Professional for your homies and your grandma. Album and song art can be added to the Project and will be included in any exported digital release.
Studio One Professional adheres to the Red Book CD standard to assure compatibility with the majority of duplication services. The Red Book standard defines things like the number of tracks, intertrack pause durations, mastering level, recording resolution, and sampling frequency. Studio One Professional “knows” that. You will be gently nudged if you exceed certain limits.
Track Editing
Getting to the details of a recorded track is just as easy as recording. There’s no need to dig into menus and dialog boxes or manage new windows. Everything is just one click away. And don’t be afraid to edit. Studio One supports multiple Undo, up to the limit of your computer’s RAM. And RAM is cheap!
Edit View
Clicking the Edit button in the lower right corner of the Song page opens a detailed view of either the first track or the currently selected track. (Double-clicking an event on a track does the same thing.)
A zoom slider on the bottom right lets you scale the audio waveform or Instrument-event view to suit the task at hand.
Scrolling and clicking on other tracks in the Song page switches between tracks. Only one track of a set of grouped tracks can be seen at a time, though edits can span all grouped tracks.
The Edit view has a timeline display at the top showing bars, samples, or time code, depending on your Song settings. Double-clicking the timeline starts playback of the Song from that point. Clicking again starts playback from that point—useful for sweating the details of a particular phrase or section. Double-clicking again stops playback.
Edit Multiple Instrument Tracks Simultaneously
With Studio One 2, you can view and edit more than one Instrument track at a time in the Music Editor, select multiple parts on different color-coded Tracks in the Arrangement and edit them together.
Multitrack Comping Done Right
Single and multitrack comping are quick and easy in Studio One—and faster than with most DAWs! No tool-switching is needed, and crossfading between takes is automated, although you can edit the fades. Auditioning takes is as simple as holding Alt and clicking on a take—no more manually soloing entire lanes, as in other DAWs.
Transient Detection, Editing, and Groove Extraction
Sure, you can do transient detection and editing in other DAWs—but it’s slow, and you often have to make a lot of decisions along the way. In Studio One, you can quantize multitrack drums in two steps: group the tracks, then quantize. Studio One does the analysis and phase-coherent quantization for you—with great-sounding results! Want to quantize audio to other existing audio? Drag-and-drop audio into the Groove panel, then quantize. Groove extraction is as simple as drag-and-drop; extract a groove from any audio and apply it to any other audio in seconds!
Automation
The answer to questions about Studio One’s automation capabilities is “Yes.” Nearly every parameter in Studio One, including virtual effects and Instruments, can be automated using a mouse or a MIDI-mapped hardware controller.
Creating automation
There are number of ways to add automation data to audio and Instrument tracks. One of the easiest methods, and one that exemplifies Studio One’s intuitive work flow, is as follows:
Change any number of parameters in any number of audio and Instrument tracks. Studio One logs all of the changed parameters and displays them in the top-left corner of the screen.
Select a parameter that has been changed and that you wish to further automate, and click the Add button. Studio One automatically creates an automation track and makes it available for editing along with the track to which it belongs. Neat!
Audio Track Automation
Audio-track automation can be created, displayed, and edited right from the Song page; there’s no need to open the Console. The most useful automation parameters for audio tracks are available as default selections: Level, Pan, and Mute. Any parameter of any plug-in that is installed in the Insert or Send device racks can be edited, as well.
Audio-track automation data is tied to the audio events and will follow all cut, copy, and paste operations.
Instrument Part Automation
Any automatable performance parameter, such as Velocity, Pitch Bend, and Modulation, can be viewed and edited as click-and-drag points on a continuous datastream. Furthermore, any automatable Instrument parameter can be added with one click, or from the automatically populated list of available items, and can be created, viewed, and tweaked to your heart’s content.
Instrument Part automation can be viewed by opening the track in Edit mode and selecting the desired automated parameter for display below the note-data panel, and is tied to the track performance and will follow all cut, copy, and paste operations.
Automation tracks
In addition to adding automation data to audio and Instrument tracks, you can create dedicated automation-only tracks in the console. Click Add Track and select Automation as the track type to open a new automation track that you can assign to any available audio or Instrument track. You can select automation parameters for that track and independently set automation modes for each parameter.
Console automation
You may find real-time mixer automation more intuitive than track-by-track editing. No problem. The results are the same.
Every console channel includes automation controls at the bottom of the channel strip. You can turn automation on and off, select the automation mode, and select track parameters for automation, including level, pan, mute, and plug-in and Instrument parameters.
Hardware and software working together - - Kumbaya!
Tight integration between hardware and software is the way of the future, providing superior ease of use and more powerful features than can be achieved with hardware or software alone. Studio One integrates tightly with hardware in several ways, making it easy to use a variety of audio interfaces, control surfaces, instrument controllers, sound modules, and signal processors.
Configuring Your Audio Interface Couldn’t Be Easier
You’ll notice Studio One’s integration with hardware right from the beginning, when you set it up for your audio interface. ⇓ Learn more
When you first set up a DAW, you usually need to assign, or “map,” the software’s inputs and outputs to physical inputs and outputs on your audio interface. Otherwise, the software won’t “know” where to send and receive audio. This is called “configuring” the software for the hardware.
To begin with, Studio One automatically selects, from a list of devices installed on your computer, an audio device to use for audio input and output. If you have a PreSonus interface, it will be selected automatically, and Studio One automatically configures itself for that interface. No messing with matrix routers; the I/O is mapped for you in templates.
It’s also easy to configure Studio One for a third-party interface. Hardware inputs and outputs are assigned to software I/O channels in a matrix router, which is a visual representation of the routing. Software channels (mono and stereo) are each given a horizontal row, and hardware inputs and outputs are given vertical columns. The points at which these rows and columns intersect represent potential connections, or routes, between the hardware I/O and software I/O channels.
Setting up Controllers and Keyboards is a Snap
Studio One integrates with hardware control surfaces and MIDI instruments simply and easily. ⇓ Learn more
You can quickly set up devices by selecting them from a predefined device list and can add new devices that aren’t already on the list. Assigning MIDI channels is a no-brainer, and since Studio One supports the Mackie Control protocol, setting up most control surfaces is nearly automatic. Studio One also automatically recognizes and configures a PreSonus FaderPort DAW controller—simply plug in your FaderPort and use it!
MIDI Mapping the Way it Always Should Have Been!
Once Studio One has recognized your control device, you’ll want to assign the various knobs and faders to plug-in parameters. The usefulness of the coolest plug-in or instrument is, after all, greatly diminished if you can’t easily touch it with more than a mouse! We solved this problem once and for all.
Want to use a MIDI control device to change parameters in Studio One? It couldn’t be easier! Just open any plug-in effect or virtual instrument and click on a parameter. Twist a connected hardware knob or press a switch. Click the Link button, and you’re done.
Focus mode lets you map controllers independently for each plug-in. What the controllers do at any given moment depends on which plug-in is currently active or “in focus.” In contrast, Global mode lets you map a controller to a single plug-in parameter, and the controller will continue to change the value of that parameter even after the plug-in’s GUI is closed. These assignments are remembered regardless of what Song or Project is open.
In this way, you can configure hardware-control configurations once for all of your Studio One plug-ins and never have to think about controlling them again.
Control Zero-Latency Cue Mixes with FireStudio-series Interfaces
If you use a PreSonus FireStudio-series audio interface with Studio One software, creating a zero-latency cue mixes is easy.
When overdubbing, musicians need to hear their performance mixed with prerecorded tracks. Adding reverb and other effects to the live input can enhance what the performer hears while tracking, so the monitor, or “cue,” mix sounds more like a finished product. This all sounds straightforward, until you factor in latency: the time it takes for audio to be converted to and from the digital domain and be processed. Studio One is extremely fast, but even so, the resulting delay can be audible and can create monitoring difficulties during overdubbing.
The best practice is to use your audio interface’s hardware to provide zero-latency monitoring. This means the cue (monitor) mix is derived from the point where the audio enters Studio One, before conversion and processing. This keeps the signal to your headphones or speakers from having to pass through the computer and its variable latencies.
All PreSonus FireStudio-series audio interfaces include an internal software mixer that allows you to set up cue (monitor) mixes with zero latency. You can manage these cue mixes from within Studio One, rather than using the external control panel that’s normally required.
With integrated PreSonus FireStudio interface hardware and Studio One software, creating a zero-latency cue mix is easy. Instead of setting up a zero-latency mix using a control panel outside of the DAW, you can use a single zero-latency button on the tracks in Studio One. Click this button to instantly hear the input on that track with no latency, directly from the hardware input. You can create one or more cue mixes in the Studio One console (the number of cue mixes depends on which FireStudio interface you use), setting level and pan for every track in each cue mix.
Furthermore, you can independently switch zero-latency monitoring on for any number of cue mixes; for instance, your vocalist’s mix can have the vocal track with no latency, while you monitor in the control room through the software so you can tweak with virtual effects.
You can even send inputs to effects and include those signals in the mix alongside the zero-latency signal to achieve zero-latency cue mixes with virtual effects. The send’s return is also routed to the cue mix and out to the artist’s headphones. Studio One takes care of the routing within the FireStudio interfaces and lets you mix live inputs, recorded tracks, and effects, right from the console!
Use Your Beloved Hardware Processors, Too
Sure, Studio One comes with plenty of effects plug-ins, and Studio One Producer and Professional let you use third-party VST and AU plug-ins. But you may have some wonderful hardware processors that you still want to use. That’s why Studio One Professional’s plug-in collection includes Pipeline.
Pipeline allows hardware processors to be inserted on audio channels in much the same way that virtual effects are inserted. This feature is commonly called a “hardware insert.”
Pipeline routes audio to a hardware processor and back through specific inputs and outputs on your audio interface, while automatically compensating for the round-trip latency incurred in the process.
You can insert an instance of Pipeline on any channel, just like a regular effects plug-in, either by dragging it in from the Browser, or through the Add menu in the Insert Device Rack. With mono and stereo versions of Pipeline, you can use the version that is appropriate for your hardware processor. Pipeline will automatically compensate for the latency involved in routing audio from Studio One to your audio interface, and back from your audio interface into Studio One, and the roundtrip latency being compensated for is displayed in milliseconds at the bottom of the Pipeline interface. You also can manually set an offset value in samples to account for the latency induced directly by AD/DA converters and hardware processors. A signal scope displays an overlay of the send and return signals, and you can adjust the send gain to prevent clipping the hardware input and the return gain to prevent clipping your audio interface input. Additional controls include adjusting the mix of Send and Return signal to enable parallel processing and inverting the phase of the return signal (relative to the send signal)—useful when auditioning for calibration purposes. To the far left and right of the Pipeline interface are Send and Return meters with separate clip indicators, enabling you to accurately monitor send and return levels.
Once Pipeline has been configured for a particular piece of hardware, you can store the setting as a preset so that the configuration can be recalled at a later time, as with a virtual-effect preset. Any number of presets can be stored, which allows you to recall configurations for any number of hardware processors. These presets will appear under the Pipeline effect in the Browser, just like a preset stored for a virtual effect.
Here are a few highlights from the hundreds of new features and enhancements in Studio One 2.
Integrated Melodyne Pitch Correction
Integrated Melodyne Pitch CorrectionCelemony’s Melodyne is the most sought-after pitch-correction solution in the market, and it has been the model for proprietary solutions in several DAWs. Studio One 2 seamlessly integrates Melodyne so tightly that, for practical purposes, Melodyne is simply a part of Studio One.
Using Melodyne in other DAWs can be very slow due to the long-winded transfer from the track to Melodyne and the fact that Melodyne knows nothing about edits in the arrangement after this transfer.
In contrast, Studio One 2 seamlessly integrates Melodyne so tightly that, for practical purposes, Melodyne is simply a part of Studio One. With one click, your audio opens in the Editor with the familiar Melodyne interface and capabilities. Hear your Melodyne edits in context with the rest of the arrangement, and when finished editing, easily render the audio in place—no track transfer or manual rendering! Furthermore, edits made in the arrangement are seamlessly synced in Melodyne. Want to go back to where you were in Melodyne? No problem: It takes one click. No other DAW can do this.
Studio One Professional includes a fully licensed copy of Melodyne Essential. Studio One Artist and Producer come with the Melodyne trial version. However, if you already own a copy of Melodyne Essential, Assistant, or Editor version 1.3 (a free upgrade from Celemony) or later, you can use it with Studio One Artist, Producer, or Professional and it will integrate perfectly, with all of the capability of your Melodyne version intact (including the Direct Note Access technology in Melodyne Editor).
Transient Detection, Editing, and Groove Extraction
Transient Detection, Editing, and Groove Extraction Sure, you can do transient detection and editing in other DAWs—but it’s slow, and you often have to make a lot of decisions along the way. In Studio One, you can quantize multitrack drums in two steps: group the tracks, then quantize.
Studio One does the analysis and phase-coherent quantization for you—with great-sounding results! Want to quantize audio to other existing audio? Drag-and-drop audio into the Groove panel, then quantize. Groove extraction is as simple as drag-and-drop; extract a groove from any audio and apply it to any other audio in seconds!
Multitrack Comping Done Right
Single and multitrack comping are quick and easy in Studio One—and faster than with most DAWs!
No tool-switching is needed, and crossfading between takes is automated, although you can edit the fades. Auditioning takes is as simple as holding Alt and clicking on a take—no more manually soloing entire lanes, as in other DAWs.
Stay Organized
Keeping everything organized can be critical to an efficient workflow, which is a breeze with the new Folder Tracks and Track List.
Folder Tracks
Collapse all of your drum tracks to a single drum-track folder, and then expand it when you need to see the individual drum tracks. Group and bus your Folder Tracks with the click of a button—an exclusive Studio One feature. This can save a lot of time when working with large track counts, and it helps keep your work environment nice and clean, supporting a quick workflow.
Track List
The Track List provides a well-organized overview of all existing Tracks in the arrangement, including Folder Track hierarchy, automation envelopes, and layers. Configurations of shown and hidden Tracks can be stored as Presets, making it possible to quickly focus on any desired Tracks in an instant. Additionally, the Track List can be synced to the Mix Banks panel so that any Tracks hidden or shown in the Track List have their related Audio Channels hidden or shown in the Mix Console, and vice versa.
Enhanced Mastering with Studio One Professional
No other DAW offers a truly integrated mastering suite comparable to the Project page in Studio One Professional.
In version 1, this integration was obvious: As you add Songs to a Project (collection of Songs), the Songs and the Project are intelligently linked so that changes to one are automatically updated in the other. Inevitably, when you are mastering a Project, you’ll need to change an arrangement or alter a mix. Studio One Professional keeps track of all these changes and automatically updates all Projects that contain the revised Song. Anyone who has resequenced an album for the 39th time to accommodate a tweak to a vocal outro on the 12th chorus knows how big an advantage this is!
Mastering an album is much more than sequencing and level-matching. Studio One Professional provides all of the necessary tools for professional production, including a phase meter and spectrum and peak/RMS level meters with K-System options. To all of this, Studio One Professional 2 adds DDP Export, PQ editing, higher-quality sample-rate conversion, and other professional features.
And So Much More…
Find It Quickly!
Studio One’s Browser offers quick access to instruments, effects, sounds, files, and more. In version 2, you can search within any location in the Browser, making it even faster and easier to find the resources you want.
Typing text into the search field will immediately begin the search, and only results matching the search text will be displayed. Then the found content can be used directly. Choose Show in Context or Show in Explorer/Finder to quickly access other content that’s stored in the same location. Now it’s easier than ever to find what you want and drag-and-drop it where you want it quickly, while your creativity is still flowing.
Edit Multiple Instrument Tracks Simultaneously
Studio One’s editing features for musical-performance data have significantly increased in version 2.
Now you can view and edit more than one instrument track at a time in the Music Editor, select multiple parts on different color-coded Tracks in the Arrangement and edit them together.
A Great Plug-in Collection Just Got Better
Studio One’s Native Effects plug-ins have drawn rave reviews from the media. But PreSonus is never satisfied.
PreSonus' popular Ampire guitar-amp modeler is now Ampire XT and features new amp models, a new convolution-based cabinet-modeling section with some of the most revered cabinets ever, and a full-featured effects section.
And although MixVerb and Room Reverb plug-ins are first-rate, you can’t have too many good reverbs, so PreSonus added OpenAIR, a highly efficient convolution reverb, to Studio One Professional’s plug-in library. OpenAIR delivers ultra-realistic reverberation based on impulses captured from both real spaces and classic hardware reverbs. To top it off, with the new IR Maker utility plug-in, you can capture your own impulse responses for use with OpenAIR and with the cabinet section of Ampire XT. With these tools, you can put your music in almost any conceivable space!
Track Transform and Event-Based Effects
Studio One now features an innovative Track Transform feature, as well as event-based effects.
Audio and instrument tracks feature the new Transform feature, which you can think of as a very flexible alternative to “freezing.” An entire audio track can be rendered in place with one click, removing any inserted effects plug-ins and conserving CPU power while still allowing normal editing. One click restores the original audio events and any inserted effects.
One click can also transform an instrument track into an audio track, and the audio can then be edited normally. (Notes are displayed as a clear indication that the audio has been transformed from an instrument.) This conserves a lot of CPU power with today’s advanced virtual instruments, and it opens many creative possibilities that were too bothersome to attempt before now. And, as you might guess, one click brings the instrument track right back.
Furthermore, every audio event in the arrangement has its own insert device rack, where any number of effects can be inserted, just like the insert device rack found on all mixer channels. When the desired sound is achieved, these effects can be rendered with a single click, removing the effects plug-in and conserving CPU power. And of course, one click can restore the effects for further editing at any time.
SoundCloud is Integrated Into the Browser!
Studio One version 1 brought the world’s first DAW integration of SoundCloud. With this feature, you could upload your music to SoundCloud directly from within Studio One. Studio One 2 brings another first: SoundCloud is now integrated directly into the Browser.
View tracks from people you follow, your own tracks, and more. Stream a preview: Preview SoundCloud content as if it were audio on your local computer. If the track is downloadable from SoundCloud, just drag-and-drop it into your arrangement to immediately download and import it. Anyone collaborating or remixing via SoundCloud will love this!
Community hub for sharing user-created content
PreSonus Exchange is a community hub for sharing user-created content. All registered Studio One users have access and can upload to and download from the Exchange. Instrument and effects presets, FX Chains, Soundsets, and much more are easily shared, with user ratings and comments showing the way to the best content the community has to offer.
Best of all, there’s no need to leave Studio One to visit the Exchange. Open the File Browser, click on the Exchange server, and all of the content is at your fingertips, with audio preview. When you find something great, just drag-and-drop, and Exchange automatically downloads the resources and loads them into your Song.
Soundset Builder
All of the bundled content provided by PreSonus has come in the form of Sound Sets. Now, we are giving users a free tool to create their own Soundsets for distribution to all other registered users through the Exchange via an extension called Sound Set Builder. This extension is now available to all registered Studio One users for immediate download from the Exchange.
With Sound Set Builder, any folder in the file browser can be made into a Studio One Sound Set, complete with a name, description, icon, and URL. This is an excellent way to create and share packages of content, including audio loops, MIDI loops, presets, and more. Sound Set Builder installs into Studio One quickly and easily by drag-and-drop.
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